TF2: tl;dr

Be a decent TF2 player

Voice chatter

leave a comment »

At the bottom of this entry is a poll. I’m curious as to what other teams do. There is no right way, or wrong way about this, but I think that whatever is done, people have to agree with it.

First, my own experience. In TFC, if you occupied a forward defensive position (i.e. base entrance, security button, etc.) it was best if you were “on your mic” at all times. Say when you were dead, how many enemies are incoming, what classes they were, if they are badly hurt, if security was now down, when it’s back up, etc. People had to know fast, because everyone moved fast in TFC.

I was never comfortable with telling people I was dead, or going down, because I had, and still have, my Ventrilo key bound to CAPS, and no one ever used in-game in TFC. It was awkward to talk while jumping around, and I never bothered to do anything about it.

Instead, I had a bind that indicated my health and armor, and in a fight I’d hit it repeatedly to let people know I was a) in a fight, b) about when I was going to be killed if it ever got to that, and c) if hit in quick succession roughly how many were incoming. Of course, if I was killed, I’d have negative health so people would know that I was down.

In this way, I have to do very little talking, but a lot of the information is communicated. Inference is still my preferred way of communicating information, and personally I’d like nothing more than to use that kind of bind and style again, but there’s one problem: in TF2, alive people don’t receive messages from dead ones. And thus I have to resort to telling people that I’m dead over something like Ventrilo.

Still, there are things that can be known without someone telling you. Bringing up the scoreboard lets you know who is alive and who is not, on both teams. The top right corner tells me who killed who in the past several seconds. To me, insisting on voicing this information amounts to spoon-feeding information, and I stick by my belief that people are smarter than that.

But it depends on who you are. I understand that a constant flow of information can help establish a rhythm. Some people work better with background chatter, just like others work better with purely instrumental music, with songs, or in silence.

Anecdotally, I’ve been told that one of the top CEVO-P teams talks non-stop. On the other hand, a very good scout and sniper who played with a chatty team complained that they talked too much.

Advertisements

Written by Chatterbox

November 2, 2008 at 12:42 am

Posted in perspective

Tagged with , ,

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

w

Connecting to %s

%d bloggers like this: